COLLIDE


  • Regular Expression Engine


Mentors :

  • Parth Pujari, Anish Kulkarni

Mentees :

  • 8


The Project involves the development of a game engine linked with a graphics interface. We develop a sophisticated graphics system for the game using OpenGL and encase in it a physics framework including a broadphase collision detection and resolution system. Following that is a randomization algorithm that generates random levels and worlds consistent with certain laws.
OpenGL: https://learnopengl.com/
Pre-requisites:
C++ at the level of CS101

Tentative Timeline :

Week Work
Week 1 Understanding the base code provided by us.
Week 2 Implementing basic collision detection and resolution.
Week 3-4 Learning OpenGL and creating a mini game
Week 5-6 Choosing a game to make and building it upon the framework created until now
Week 7-8 Introducing randomised generation in their game