Samarth Bansal
4
We will try to understand and replicate how audio streaming works in mobile apps. This project is about to form small group on our app, and when we play music in jamming or late night, it's only one person who control what to play or others have to tell them. So in this project whenever we detect audio device is connected to any of the user's Device,the media it will play can be controlled by anyone in the small group that we formed.
Prerequisites:
Basic knowledge about Flutter
Any database basics
UI/UX basics
Week | Work |
---|---|
Week 1 | Finalizing database, platform and roles for the project including features and wireframe |
Week 2 | Getting started with flutter app and basic database and APIs |
Week 3 | Complete setup of rooms and how to join them, start to understand audio streaming in Android. |
Week 4 | Audio device detection and notification and final UI, how to play media on desired device. |
Week 5 | how others can change media that is playing |
Week 6 | Final checking of features and debugging </tr> |
Week 7 | add login and submission |